I've made a few adjustments to Goobriella, a bit of a makeover and any feedback would be appreciated. I've stopped tweaking the graphics for now and will see how the
prototype goes. I'm looking forward to doing the animations soon, but I have a bit of code to
write before I can get to that.
Doing my own play testing yesterday I thought, this game is 'a bit different' :)
But where do I go from here? I'm stuck! What else should fall down, not just fruit and veg.
There should be a reason for each thing, whatever it is, falling down.
Next week I'm going to do some brainstorming, bit tough on your own, so I will try to think
about the Goorillas and their journey and come up with a few ideas for short stories for
children. Then I may be able to answer my own question, and hopefully make this game
'different'. Not just a match 3 game that features Goorillas, but the Goorillas matching game.
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